Thanks, could you actually either write a small explanation of what happened as you played and what you were thinking, doing, and were confused about as you played? If you could post this on the YouTube community post comment OR email me at support@derndeff.com, I would greatly appreciate it. : ) So far I haven't had anyone play while I was watching, so a written summary is the best I'll get until then.
i like it but i think there's a couple things that should be worked on urgently:
So far i've only seen hiding spots on the main floor, if you go on the stairs it's up to you if you can outrun the png's, which in the case of el silbon is pretty much impossible, specially when the map generation just makes an enormous tight corridor.
The game doesn't tell you anything about the monsters, i only learned that i could see one of the monster with the stereoscope because i watched one of your videos
Doors are very hard to see, make them brighter or add a colored outline (spent an hour playing before i found the staircase)
The monsters are incredibly fast, making it basically impossible to outrun them in any scenario, unless you have countless corners to buy yourself a little more time or you have a hiding spot nearby. Gmod makes nextbots only be able to catch you if you're running in a straight line for a long time.
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I'M BACK!
oyun multi mi???
the png mall demo is amazing, great job :)
Thanks, could you actually either write a small explanation of what happened as you played and what you were thinking, doing, and were confused about as you played? If you could post this on the YouTube community post comment OR email me at support@derndeff.com, I would greatly appreciate it. : ) So far I haven't had anyone play while I was watching, so a written summary is the best I'll get until then.
I will send you an email about everything
i like it but i think there's a couple things that should be worked on urgently: